In Miniature Wars, five basic attributes define a miniatures' ability to perform on the battlefield: Speed; Strength; Dexterity; Will; Toughness.
Speed is the maximum distance in inches that the miniature may move with an action.
Strength determines how skillful the miniature is at hitting a target with melee attacks and how hard the miniature is able to strike a target with melee attacks.
Dexterity determines how skillful the miniature is at hitting a target with ranged attacks.
Will determines how well the miniature resists attacks on its' mind and the amount of morale the miniature contributes to the total unit morale.
Toughness determines how well the miniature resists attacks on its' body and the miniature's maximum capacity for damage before the miniature suffers a wound.
Attributes are grouped together and presented in the form of a profile:
Table: Standard Minitature Profile